Improving Student’s English vocabulary learning through Minecraft Education Edition in a sixth-grade at Javier Loyola School.
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Video games are innovative and modern tools that could benefit student learning. However, they are not considered by the educational system because they are believed to be harmful to students. For that reason, the main objective of this case study was to improve the student's learning of basic English vocabulary through Minecraft Education Edition. For this study, two students from the JAVIER Loyola school, located in the province of Cañar, were chosen. The different sessions in which the game was applied were developed virtually on four different dates. For the collection and analysis of data, interviews, field diaries, and checklists were used, which were supported by photos and short recordings of the sessions. After the respective analysis of the data and its triangulation with other authors and the perspectives of the researcher, it was possible to conclude that the use of MCEE can be helpful in acquiring new vocabulary inside the classroom. However, it was also found that this game may have some significant limitations that could prevent its correct application.