Ludificación con juegos de mesa para la enseñanza de la multiplicación con alumnos del 4º grado EGB de la Unidad Educativa Intercultural Bilingüe del Milenio, pueblo “Quisapincha”.
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This study aimed to explore the potential of gamification through board games to strengthen multiplication learning among fourth-grade students at the Unidad Educativa Intercultural Bilingüe del Milenio, Pueblo Quisapincha. The methodology employed was a qualitative study, and the results demonstrated a significant improvement in the students' understanding, leading to increased motivation and engagement in their learning process. Given that many students face difficulties in learning multiplication and that there are few effective strategies available, it is essential to explore new methods that can help these students develop and apply this mathematical skill. This is especially important for those who are not passionate about mathematics or who feel frustrated with the traditional teaching approach.